Live Instructor Led Online Training Model-Based Design Gaming courses is delivered using an interactive remote desktop! .
During the course each participant will be able to perform Model-Based Design Gaming exercises on their remote desktop provided by Qwikcourse.
Select among the courses listed in the category that really interests you.
If you are interested in learning the course under this category, click the "Book" button and purchase the course. Select your preferred schedule at least 5 days ahead. You will receive an email confirmation and we will communicate with trainer of your selected course.
This training course is for a beginner who wants to get familiar with UVM. We will use Mentor Modelsim/Questa as a simulator.
Stage 1: Preparing the LAB environment
Stage 2: Compile UVM LIB
Stage 3: Hello world from UVM
Stage 4: Generate a clock in Verilog domain
Elevator-MARL
Asynchronous Elevator Control Simulator + Multi-Agent Reinforcement Learning training algorithms
Simulator
Elevators: are modeled as independent agents.
Elevator States: Motion state: MOVING, IDLING; Intent state: IDLE_INTENT_IDLE, IDLE_INTENT_UP, IDLE_INTENT_DOWN
Observation Space: elevator position, carrying weight, hall call status, and in-elevator requests.
Decision Epoch: Two events. Elevator Arrival or Loading Finished. Elevator Arrival is triggered whenever an elevator reaches a floor, or the previous idling event is finished. Loading Finished is triggered when the loading proccess is done and the elevator is ready to take the next action.
Action Space: If the elevator is moving when Elevator Arrival is triggered, then it needs to decide if it wants to stop on the next floor.
If the elevator is IDLING when Elevator Arrival is triggered, then it needs to choose a intended moving direction and then a passenger loading event is queued by the environment (intent needs to be declared so that passengers in the waiting area can decide whether they want to enter the elevator or not). When the Loading Finished event is triggered, the elevator needs to choose an action among actions that correspond to its' declared intent.(For example, if the intent was MOVING_UP, then it choose between IDLE_UP_IDLE, or IDLE_UP_MOVE, basically whether it wants to stop at the next floor up or not. This changes how much time it takes to move to the next floor.)
Error will be thrown if illegal action is passed into the environment. Otherthan that the environment does not impose any constraint on what the elevators can choose to do.
A software gps simulator
A software gps simulator, providing TCP/IP, UDP, http and serial port connectivity in NMEA 0183, XML or user defined output format. Usable for testing all kinds of GPS applications. Can playback pre-recorded GPS files with NMEA output.
QRP contests simulator
QRPSim is a contest and general QRP CW QSOs simulator. Currently supports RU-QRP "Russian Hunt" QRP game. QRPSim is used by novice to increase CW practice in contest-like environment. It useful for training and entertainment, popularizing RU-QRP activities amongst hamradio worldwide. Contest managers are able to "debug" contest rules by simulating various scenarios with QRPSim.
K3Studio is the universal workbench for 2d/3d modeling, visualization and simulation. The main topic is simulation and visualization of automata networks, but it can be used for diagram drawing, flowcharting, presentation, as a CAD, GIS,...
A circuit simulator with graphical user interface (GUI)
Qucs is a circuit simulator with graphical user interface. The software aims to support all kinds of circuit simulation types, e.g. DC, AC, S-parameter, Transient, Noise and Harmonic Balance analysis. Pure digital simulations are also supported.
A cycle-accurate interconnection network simulator.
A cycle-accurate interconnection network simulator. Brought to you by the Concurrent VLSI Architecture group at Stanford University. The SourceForge website is no longer actively maintained. Instead, please follow the link in the profile.
Laboratory Circuit Simulator is transient simulator whiht analog and digital components support for laboratory classes. This support spice netlist files, DSP Tms320f243 DSPemu integration and has high customizable device modules development in c.
Fully graphical mips simulator, with a simple text editor. The aim is to not only have the entire mips isa implemented and simulated, but to have a mips ide. The text highlighting for the mips instructions set is currently underway. Version 3 Available.
an osm openstreetmap 3D / bing maps car / flight / ballon sim game
freewebcar chung is a free 3D bing static maps / OpenStreetMap osm web car/foot/flight/balloon/horse simulator game with real-world data, real-time air traffic, and sandbox car traffic written in compiled freebasic using HTTP/HTTPS web sockets and OpenGL. Explore unlimited towns, highways, airports in the real open-world updated by thousands of worldwide contributors. osm real-time, save, load, reload on startup, add scenery as much as you want. The view is larger and more beautiful than WebGL. Visit your home. Export osm buildings & roads to obj.
a 3D openGL b3d car / city town / flight / tank simulation game
Tilecity chung is a free car in the city building game from an openb3d demo by Ogg ( added car / flight / tank simulator + edit , load , save map + cars traffic + gui windows + heightmaps + cars racing + houses + trees + grass + skydome + sounds + performances boost + shooting + boats + tanks + redlights + stops + lamps + heighmaps edit, save, load). It is written in compiled freebasic and uses openB3D (open source blitzmax b3d game engine for freebasic). Source code is included in the zip file.Can run on a small netbook with windows 7. Create a map file (text 64x64) and explore a 3D openGL town with sea, towers, roads, highways, dirtways, relief, trees, houses, grass, airports . Drive cars among the town traffic , start races against computer driven cars, take a flight by plane to the airport or follow the other flying around cessna, pilot a tank or shoot them down. Edit the map with the integrated editor and look instantly your 3D creations. Gamepad and joysticks supported
The aim of this project is to build a simulation game being a successor of SimCity4 from EA having free viewpoint, fully vector based map and models (houses, vehicles, etc.). It is a design goal to be easily extendable by scripts, models or plugins.
It is a robotic simulator wrapped up with the fragrance of an inspiring game. We will take you to the world of circuits and chips from where you can make your own robot and start your pursuit through the virtual world of reality.
piratesGL chung is a free 3D openGL pirate wind sail sea seafight boat ship / flight simulator game with wind simulation, sea , moving water terrain, real satellite coast maps, sailing boats and combat cannon battle . It uses gui_chung and openGL, and is written in compiled freebasic
sandbox particle simulator that obeys schrödinger's equation
Enjoy bizarre Quantum Mechanics animations by throwing a 2D particle in arbitrary environments. There is infinite freedom in customizing the potentials: draw out absurd terrains, or opt for standard experiments such as double-slit. The project's purpose is to aid the user in building intuition for the peculiar workings of the quantum realm. As such, it aims to be user-friendly and does not require prior knowledge of QM. Currently only available for macOS and Windows users (Linux version will be uploaded in the future). Created with Qt and OpenGL.
Relaxing game, simulating fishing process. The goal is highly realistic (photo-like) vizualisation. Fully simulated physical world, including rod, fishes, water, streams, weeds, bottom relief, plants, etc Pyhton-based fish AI for each type
A fast-paced free software rally racing game
A 3D rally simulation with a great physics engine for drifting, over 200 maps, different terrain materials like dirt, asphalt, sand, ice etc. and various weather, light and fog conditions give this rally simulation the edge over many other free games. You need to make it through the maps in often tight time limits and can further improve by beating the recorded high scores. All attached single races must be finished in time in order to win an event, unlocking additional events and cars. Most maps are equipped with spoken co-driver notes and co-driver icons. Many configuration details for display and audio adjustments can be edited in the well documented plain text configuration file. Additional contributed maps and events are ready for download as plugins. Trigger Rally works well with common low performance laptops from about 2008. And if something like snow flakes and vegetation sprites demand to much from your system you can just disable it.
LinCity-NG is a city simulation game. In the game, you are required to build and maintain a city. You can win the game either by building a sustainable economy or by evacuating all citizens with spaceships.
TORCS, The Open Racing Car Simulator is a highly portable multi platform car racing simulation. It is used as ordinary car racing game, as AI racing game and as research platform. It runs on Linux (x86, AMD64 and PPC), FreeBSD, OpenSolaris and Windows.
Biogenesis is an artificial life program that simulates the processes involved in the evolution of organisms. It shows colored segment based organisms that mutate and evolve in a 2D environment. Biogenesis is based on Primordial Life.
This projects is a (kinda) realistic vehicle racing simulation. It uses ODE for physics simulation, OpenAL++ for audio output and Irrlicht for graphics. It allows network multiplayer games.
The program Virtual Network Simulator for Web 2.0 is a tool that allows the simulation of assembly and configuration of computer network projects, virtual or physical. It also simulate the sending of a package between the hots of origin and destination.
RARS is the Robot Auto Racing Simulation, in which the drivers are robot programs. It is intended as a competition among programmers. It consists of a simulation of the physics of cars, a graphic display of the race, and a robot driver for each car.
A microscopic pedestrian crowd simulation system and library
PEDSIM is a microscopic pedestrian crowd simulation system. The PEDSIM library allows you to use pedestrian dynamics in your own software. Based on pure C++ without additional packages, it runs virtually on every operating system. The PEDSIM Demo Application gives you a quick overview of the capabilities, and is a starting point for your own experiments. PEDSIM is suitable for use in crowd simulations (e.g. indoor evacuation simulation, large scale outdoor simulations), where one is interested in output like pedestrian density or evacuation time. Also, the quality of the individual agent's trajectory is high enough for creating massive pedestrian crowds in movies. Since libpedsim is easy to use and extend, it is a good starting point for science projects.
OpenSONAR is designed to facilitate submarine combat simulations, particularly in the form of geoplots. The intent is to provide instructors with the ability to simultaneously manage many contacts with accuracy and reliability in "real time".
Evolution Simulator.
An Evolution Simulator of Single Cells in a Pond. This shows a crosssection of water with sun shining from above. A single cell is dropped in and has various genes. The cells multipy and evolve. See Files above for download and screenshot.
pyRobbie is a Robot simulation program, written in Python, which enables users to control a (graphical) Robot through a 2D graphical world to solve different problems. The intent is to provide an easy to use framework for constructing programming example
logisim is a fully modularized logic circuit simulator for unix-compatible systems. It supports a lot of different graphic outputs and can simulate a lot of different gate types. Additionally it can be extended easily by simply adding new gate modules.
3D driving simulation based on Open Dynamics Engine
3D realistic driving simulation with software rendering, based on Open Dynamics Engine. 7 cars (all electric) and 11 tracks are available in version 4.2.0. Cars and tracks can be easily created and modified. Only SDL 1.2 or SDL 2 required besides standard C library.
program for 3D rendering and realistic car simulation
Simple3d - application for rendering 3d objects in real time. Simcar - car simulation with stunts and realistic physics starting with version 5.0.0. No 3d accelerator is required. Car models and some tracks are imported from TORCS and Speed Dreams (Free Art License).
Plate Tectonics simulator
PlaTec is a 2D terrain generator that uses a simplified model of plate tectonics to produce realistic heightmaps in real time. The simulator starts with a flat fractal map and splits it randomly into plates. Plates are moved around the map. If continents of two plates collide, they fold creating mountain belts. If oceanic crust of one plate collides with another plate, subduction occurs resulting in coastal mountain ranges or island chains. This project is part of my Bachelor of Engineering thesis in Metropolia University of Applied Sciences, Helsinki, Finland.
Galaxy extraterrestrial life simulation
EtiC is a galaxy simulation software that generates and renders a mock galaxy for rational estimation of the number of extraterrestrial civilizations. Stars and planets are simulated with plausible physical characteristics, based on user-adjustable parameters. An EtiC simulation run consists to generate a galaxy disk physical stars, associate planets to the stars, and for habitable planets, simulate the life stages evolution until extinction. A visual animation of the galaxy and user selection of highlighted star-planet objects is provided, together with statistics (25+ graphs) and estimates of Drake equation factors. The V2_1 provides several new features: planets surface magnetic field, reworked life stage transitions, integration of MW exoplanets catalog, planets view and graphs window optionally on different threads... EtiC is based on OpenGL / GLFW 3.2, runs on MSWindows 7 and MacOsX. Source code in C++, was developped using the Dev-C++ IDE and XCode.
Random Tree Generator for MatLab
RandTree is a MatLab based tree simulator program where the algorithm is based on Honda's model. We have used probabilistic generation of branches in order to simulate visually realistic tree structures. This program is designed to generate branching structures with bifurcation branching pattern (sympodial branching). By changing the probabilities and branching angles, you can generate different shapes of trees.
AVR Simulator IDE
Electronic circuit simulator. Simple environment to run and debug firmware for AVR 8-bit microprocessors. Able to run Arduino firmware. Internally this program uses the open-source Simavr AVR Processor Simulator and wraps all its functions in a GUI shell. Setups for firmware debugging scenarios can be created dynamically. Able to run 16MHz MCU with a decent set of external parts in real-time. In particular, this can be used for the development of CNC firmware in conjunction with its CAM frontend without access to the real hardware. For Linux and Windows systems.
TRMSim-WSN (Trust and Reputation Models Simulator for Wireless Sensor Networks) is a Java-based simulator aimed to test Trust and Reputation models for WSNs. It provides several Trust and Reputation models and new ones can be easily added.
To be a practical Arduino simulator
ArduSim provides API level simulation of an Arduino. Arduino sketches can be run and debugged on PC with no modification. ArduGate is a sub-project of ArduSim. The agent sketch is shared.
This is an HP-41CV simulator for MAC OS X. It is based on the source code written by Greg Ewing. The ultimate goal is to make this calculator available as an iPhone/touch application. Now available in the SVN version an alpha version of HP-41CX
NET-Simulator was created to help lecturers and students in the study of computer networks. Students can build virtural networks in the virtual environment provided by NET-Simulator. These devices are controlled by means of command line interface.
The goal of this project is to be an improvement of the original Network Animator (NAM) module provided as part of the Network Simulator 2 (NS2). This tool provides topology visualization, TCL script generation, and enhanced simulation animation.
In the field of Model-Based Design Gaming learning from a live instructor-led and hand-on training courses would make a big difference as compared with watching a video learning materials. Participants must maintain focus and interact with the trainer for questions and concerns. In Qwikcourse, trainers and participants uses DaDesktop , a cloud desktop environment designed for instructors and students who wish to carry out interactive, hands-on training from distant physical locations.
For now, there are tremendous work opportunities for various IT fields. Most of the courses in Model-Based Design Gaming is a great source of IT learning with hands-on training and experience which could be a great contribution to your portfolio.
Model-Based Design Gaming Online Courses, Model-Based Design Gaming Training, Model-Based Design Gaming Instructor-led, Model-Based Design Gaming Live Trainer, Model-Based Design Gaming Trainer, Model-Based Design Gaming Online Lesson, Model-Based Design Gaming Education