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openKB is a Markdown Knowledge base application (FAQ) built with Nodejs and ExpressJS. The application uses an embedded database (nedb) by default but can also use a MongoDB server by changing the config (see below). The application is designed to be easy to use and install and based around search rather than nested categories. Simply search for what you want and select from the results.
reflex-platform is a curated package set and set of tools that let you build Haskell packages so they can run on a variety of platforms. reflex-platform is built on top of the nix package manager. There are five main reasons to use reflex-platform:
uitable is a go library for representing data as tables for terminal applications. It provides primitives for sizing and wrapping columns to improve readability.
Full source code for the example is available at example/main.go table := uitable.New() table.MaxColWidth = 50 table.AddRow("NAME", "BIRTHDAY", "BIO") for , hacker := range hackers { table.AddRow(hacker.Name, hacker.Birthday, hacker.Bio) } fmt.Println(table) Will render the data as: NAME BIRTHDAY BIO Ada Lovelace December 10, 1815 Ada was a British mathematician and writer, chi... Alan Turing June 23, 1912 Alan was a British pioneering computer scientis... For wrapping in two columns: table = uitable.New() table.MaxColWidth = 80 table.Wrap = true // wrap columns for , hacker := range hackers { table.AddRow("Name:", hacker.Name) table.AddRow("Birthday:", hacker.Birthday) table.AddRow("Bio:", hacker.Bio) table.AddRow("") // blank } fmt.Println(table) Will render the data as: Name: Ada Lovelace Birthday: December 10, 1815 Bio: Ada was a British mathematician and writer, chiefly known for her work on Charles Babbage's early mechanical general-purpose computer, the Analytical Engine Name: Alan Turing Birthday: June 23, 1912 Bio: Alan was a British pioneering computer scientist, mathematician, logician, cryptanalyst and theoretical biologist
Module server is a system for efficient serving of CommonJS modules to web browsers. The core feature is that it supports incremental loading of modules and their dependencies with exactly 1 HTTP request per incremental load. This is a reference implementation that has not been battle-tested in production use. See our presentation from JSConf EU 2012 for more details. The serving system implements the following constraints: For many web applications serving all JavaScript in a single compiled binary may be a good enough, simple solution, more complex apps with large JS code bases will profit from only downloading code when it is needed. While AMD loaders such as require.js implement incremental loading as well, they often do so through recursive downloading of dependencies which may significantly degrade latency. Closure compiler supports both compilation of CommonJS and AMD modules. It should thus be possible to use this system as a production frontend for projects that use other systems such as require.js or browserify today.
By default all JS responses support source maps for optimal debugging with Chrome Dev Tools (Don't forget to activate source map support in the Dev Tools settings). We recommend to deactivate this for production use, if you only want to provide clients access to obfuscated JS
ORSSerialPort is an easy-to-use Objective-C serial port library for macOS. It is useful for programmers writing Objective-C or Swift Mac apps that communicate with external devices through a serial port (most commonly RS-232). You can use ORSSerialPort to write apps that connect to Arduino projects, robots, data acquisition devices, ham radios, and all kinds of other devices. Using ORSSerialPort to open a port and send data can be as simple as this: let serialPort = ORSSerialPort(path: "/dev/cu.KeySerial1") serialPort.baudRate = 4800 serialPort.open() serialPort.send(someData) // someData is an NSData object serialPort.close() // Later, when you're done with the port Or, in Objective-C: ORSSerialPort *serialPort = [ORSSerialPort serialPortWithPath:@"/dev/cu.KeySerial1"]; serialPort.baudRate = @4800;
ORSSerialPort is released under an MIT license, meaning you're free to use it in both closed and open source projects. However, even in a closed source project, you must include a publicly-accessible copy of ORSSerialPort's copyright notice, which you can find in the LICENSE file.
Merchant is a system for creating programs that manage changing numbers over time. It's especially useful for creating idle games (sometimes called incremental games), but could potentially be used in other games or programs. If you're not sure what an idle game is, click here to find out. Note: If you're trying to be productive right now, that link may not be for you. Merchant works well with Redux, but doesn't require it. Functions return copies and don't modify state. Since Merchant is built on immutable, most of it's key concepts are stored as immutable objects. To be frank, Merchant is really just a collection of patterns with some helpful functions. It's fairly minimalistic but also gives you a good amount of power without sacrificing efficiency.
PSWinReporting is a little PowerShell module that solves the problem of monitoring and reading Windows Events. It allows you to set up monitoring of Domain Controllers (and from 2.X any other servers) for events that happen on them. By default, it comes with built-in Active Directory events supports, but since 2.0 you can configure it to monitor anything. You can set up reporting on any types of events and have emails delivered with a summary of hourly, daily, weekly, monthly, or quarterly changes. It also supports sending notifications to Microsoft Teams, Slack, and Discord. Make sure to go thru related articles as they have all the KNOW HOW which is quite useful if you want to get everything from this module. The full project description is available on my website - Full project description. Currently, there are 2 branches of PSWinReporting. I've decided that both PowerShell modules can coexist together, especially for scenarios for people who want to switch, but don't want to do it right away. This way, you can keep using old version as is, and slowly fix your other stuff, or use new Find-Events command. I've slightly renamed the commands for V2 release.
Master edition is a complete rewrite and a new beginning. It provides the same functionality as Legacy 1.X version and then some more.
At this moment there is no documentation for PSWinReportingV2 except for those articles below. Feel free to explore Examples if you're eager to try the new version otherwise fallback to PSWinReporting Legacy Edition.
PSWinReporting comes with predefined, built-in reports. Those are for Find-Events. Those also come defined in example configuration script which you can use straight away after verifying everything is as per your requirement.
PSWinReporting comes with predefined report times. This means you can use True/False to enable/disable period. In case of Find-Events, you can use defined times (checked only) from DatesRange parameter. Of course, you can also define DateFrom, DateTo parameters for custom use when using Find-Events command.
Legacy edition will continue it's life as 1.X.X. If you want to keep on using it, feel free, but it's highly encouraged to use 2.x.x when it's fully functional with all features. Code is available as Legacy Branch. Following links can help in understanding how it works and how to set it up: Following AD Events are supported: Features:
Etch is a library for writing HTML-based user interface components that provides the convenience of a virtual DOM, while at the same time striving to be minimal, interoperable, and explicit. Etch can be used anywhere, but it was specifically designed with Atom packages and Electron applications in mind.
Etch components are ordinary JavaScript objects that conform to a minimal interface. Instead of inheriting from a superclass or building your component with a factory method, you access Etch's functionality by passing your component to Etch's library functions at specific points of your component's lifecycle. A typical component is structured as follows: /* @jsx etch.dom / const etch = require('etch') class MyComponent { // Required: Define an ordinary constructor to initialize your component. constructor (props, children) { // perform custom initialization here... // then call etch.initialize
: etch.initialize(this) } // Required: The render
method returns a virtual DOM tree representing the // current state of the component. Etch will call render
to build and update // the component's associated DOM element. Babel is instructed to call the // etch.dom
helper in compiled JSX expressions by the @jsx
pragma above. render () { return } // Required: Update the component with new properties and children. update (props, children) { // perform custom update logic here... // then call etch.update
, which is async and returns a promise return etch.update(this) } // Optional: Destroy the component. Async/await syntax is pretty but optional. async destroy () { // call etch.destroy to remove the element and destroy child components await etch.destroy(this) // then perform custom teardown logic here... } } The component defined above could be used as follows: // build a component instance in a standard way... let component = new MyComponent({foo: 1, bar: 2}) // use the component's associated DOM element however you wish... document.body.appendChild(component.element) // update the component as needed... await component.update({bar: 2}) // destroy the component when done... await component.destroy() Note that using an Etch component does not require a reference to the Etch library. Etch is an implementation detail, and from the outside the component is just an ordinary object with a simple interface and an .element
property. You can also take a more declarative approach by embedding Etch components directly within other Etch components, which we'll cover later in this document.
Typhon is a wrapper around Go's [net/http] library that we use at Monzo to build RPC servers and clients in [our microservices platform][platform blog post]. It provides a number of conveniences and tries to promote safety wherever possible. Here's a short list of interesting features in Typhon:
tsschecker is a powerful tool to check TSS signing status of various devices and iOS/iPadOS/tvOS/watchOS versions.
default generators for saving tickets:
Those don't need to be installed manually
Make sure these are installed
Make sure these projects compile on your system
The PyPrind
(Python Progress Indicator) module provides a progress bar and a percentage indicator object that let you track the progress of a loop structure or other iterative computation.
Typical applications include the processing of large data sets to provide an intuitive estimate at runtime about the progress of the computation.
Introduction FuseSoC is an award-winning package manager and a set of build tools for HDL (Hardware Description Language) code. Its main purpose is to increase reuse of IP (Intellectual Property) cores and be an aid for creating, building and simulating SoC solutions. FuseSoC makes it easier to FuseSoC is non-intrusive Most existing designs doesn't need any changes to work with FuseSoC. Any FuseSoC-specific patches can be applied on the fly during implementation or simulation FuseSoC is modular It can be used as an end-to-end flow, to create initial project files for an EDA tool or integrate with your custom workflow FuseSoC is extendable Latest release support simulating with GHDL, Icarus Verilog, Isim, ModelSim, Verilator and Xsim. It also supports building FPGA images with Altera Quartus, project IceStorm, Xilinx ISE and Xilinx Vivado. Support for a new EDA tool requires ~100 new lines of code and new tools are added continuously FuseSoC is standard-compliant Much effort has gone into leveraging existing standards such as IP-XACT and vendor-specific core formats where applicable. FuseSoC is resourceful The standard core library currently consisting of over 100 cores including CPUs, peripheral controllers, interconnects, complete SoCs and utility libraries. Other core libraries exist as well and can be added to complement the standard library FuseSoC is free software It puts however no restrictions on the cores and can be used to manage your company's internal proprietary core collections as well as public open source projects FuseSoC is battle-proven It has been used to successfully build or simulate projects such as Nyuzi, Pulpino, VScale, various OpenRISC SoCs, picorv32, osvvm and more. Read more in the online_ documentation, or get straight into business with the quick start.
BEM Constructor is a Sass library for building immutable and namespaced BEM-style CSS objects. By enforcing a consistent and programatic way of defining objects (blocks, elements and modifiers) it ensures a more structured, robust and secure object codebase that is easy to understand and maintain. Objects defined using the constructor are impossible to modify and reassign by mistake or omission. Jump to :hamburger: The Burger Example to see the mixins in action.
The key ideas behind this library are well explained by Harry Roberts in his articles Immutable CSS, More Transparent UI Code with Namespaces and MindBEMding getting your head round BEM syntax,
Some CSS objects in your project shouldn't be able to change (mutate). They have a very specific role and you need to make sure they're not reassigned somewhere else in your codebase. In order to ensure immutability you'll need three things: a way of defining those objects, a way of recognising them and a way to guarantee you won't be able to modify them later on. By constructing objects programatically you can be confident that they are assigned once and just once.
Objects have a clear function. Whether they are components, utilities, or dirty hacks, we need a consistent way of telling them apart. By namespacing objects, our UI code becomes more transparent and understandable. BEM Constructor supports the following object types: Read Harry's post on namespaces to get a deep look at why and how they are used.
BEM objects are composed of a block and any number of elements and/or modifiers. Using the BEM syntax for naming classes you'll produce structured code that helps you and other developers understand at a glance the relationship between those classes. The BEM constructor takes care of generating bem-compliant selectors.
With responsive suffixes you are able to denote conditional states or breakpoints where permutations to an object may occur. This is specially useful when dealing with media queries that modify the base values of a given UI element.
Overview ZNC Push is a module for [ZNC][] that will send notifications to multiple push notification services, or SMS for any private message or channel highlight that matches a configurable set of conditions. ZNC Push current supports the following services:
If you would like to compile ZNC Push using libcurl for http requests, you must use: $ make curl=yes If libcurl is not in the default system library paths, you will need to populate $CXXFLAGS with the appropriate GCC flags so that it can find and link ZNC Push with libcurl. Note: You are strongly encouraged to use libcurl transport. The reason for that is, that the default CSocket transport doesn't verify server's SSL certificate which leaves you vulnerable to MITM attacks. However, use of libcurl will block the main ZNC thread at every push notification; for installations with many users, libcurl is not yet ideal, even with the above security concerns in mind.
OpenFB is a Micro-Library for Facebook integration in JavaScript apps running in the browser and in Cordova. OpenFB has no dependency: You don't need the Facebook plugin when running in Cordova. You also don't need the Facebook SDK. OpenFB allows you to login to Facebook and execute any Facebook Graph API request. Here are a few code examples... Login using Facebook: openFB.login(callback, {scope: 'email,read_stream,publish_actions'}); Get the user's list of friends: openFB.api({path: '/me/friends', success: successHandler, error: errorHandler}); Post on the user's feed: openFB.api( { method: 'POST', path: '/me/feed', params: { message: 'Testing the Facebook Graph API' }, success: successHandler, error: errorHandler }); The approach used in OpenFB (plain OAuth + direct requests to Graph API endpoints) is simple and lightweight, but it is definitely not perfect. Pros: Cons:
The library works for both browser-based apps and Cordova/PhoneGap apps. When running in a browser, the OAuth URL redirection workflow happens in a popup window. When running in Cordova, it happens inside an "In-App Browser".
The program to simulate mouse clicks
PayPal: Auto Mouse Clicker (AMC) is an automatic mouse clicker that allows for a random time to perform the clicks. You can also specify an exact time. It also allows you to specify the exact location or click to set a random place for clicks in a given area (drawing a square with your mouse). The program supports setting different sequences for clicks.
DivFix++ is yours AVI video repair and preview software. It designed for repair and preview files which are on download from ed2k(emule), torrent, gnutella, ftp. web or any other source on the internet. It can repair AVI and DivX files (for now.)
A planetarium software that shows a 3D simulation of the night sky
Stellarium renders 3D photo-realistic skies in real time with OpenGL. It displays stars, constellations, planets, nebulae and others things like ground, landscape, atmosphere, etc.
Mouse Auto Clicker V1.0.2 is a useful free auto clicker tool.
Mouse auto clicker is a free auto clicker, free mouse clicker and free auto post. Running on MS Windows with.NET framework support. Definitely, This is free auto clicker tool. How to get FREE ACTIVATION KEY: - CASE Firs time use: +Go to home page + Enter First Name, Last Name, Email(Key will send to) + Download + Finish, The activation key will send to your email - CASE Renew when current key was expired(FREE): + Go to home page + Click "Free Activation Code" on the main menu bar + Fill the current email using for Mouse Auto Clicker before + "Get new code" + Finish, The new activation key will send to your email.
General purpose agents using reinforcement learning. Combines radial basis functions, temporal difference learning, planning, uncertainty estimations, and curiosity. Intended to be an out-of-the-box solution for roboticists and game developers.
Wiremod is an add-on, written in Lua, for the game Garry's Mod. It allows users to wire up components in order to make more elaborate automatic and user-controlled contraptions. It also comes with several scripting languages.
life plus is based on Conway's game of life... but with much more.
life plus is python based, but runs at a reasonable speed for enjoyment. The number of neighbors determines a cell's color in next generation. Very interesting growth patterns can be created with tiny centered seeds or randomly. Conway's Game of Life is easily implemented (see suggestions). With multiple generations (up to 6 different sets of rules), the number of various other possible ecosystems are practically infinite. And it all looks neat! (lifeplus linux app added, see files) Some suggestions included on Intro (or cleared run).
a speed-dreams robot
A speed-dreams/TORCS robot, implements racing and pit stops, it also learns a little with some parameters that are changed automatically by the program.
View, edit, paint on and create Minecraft map items
A program written in C# .net that can view and edit minecraft map item files. You can also import your own pictures into the map, which can then be used in minecraft.
Model Railroad Shipment Based Operations Program
Version 1.7.10.4 UPDATED 04/14/21 Model Railroad shipment based operations program. Generates switchlists for freight, unit, mixed, and passenger trains. Trains can begin or end in Towns, Yards (Normal and Staging), or Industries. Also included is an exportable inventory function with image field . The program is portable. It can be loaded on a thumb drive or other memory device and run from any Windows based computer (not phone). Works on Windows XP, Vista, 7, 8, and 10.
Groovy Arcade Linux is an up to date GNU/Linux system, in 64 or 32 bit liveCD versions. It can be installed from the LiveCD onto the hard drive and work is being done to make it work from a USB pen/stick/flash drive too.
An artificial life (a field in artificial intelligence) implementation using GNOME as its front end. It uses some principals of Cellular Automata. It's like "Conway's Game of Life' but with a totally different ruleset. It's a fun simulation - check it out
Tools using the s3pi library and other related works
sims3tools provides a set of tools for the Sims3 modder, based around the s3pi library. It includes: a package editor (s3pe), which allows most useful resources to be edited; an Object / CAS Part cloner (s3oc) for creating a base for modifications; a sims3pack packer/unpacker (s3su), which simplifies handling the content of these files; a string table editor (s3se) for allowing string table resources to be efficiently edited; plus a number of additional utilities.
A free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It's fast, flexible & robust. Built-in collision detection.
In the field of Data Manipulation learning from a live instructor-led and hand-on training courses would make a big difference as compared with watching a video learning materials. Participants must maintain focus and interact with the trainer for questions and concerns. In Qwikcourse, trainers and participants uses DaDesktop , a cloud desktop environment designed for instructors and students who wish to carry out interactive, hands-on training from distant physical locations.
For now, there are tremendous work opportunities for various IT fields. Most of the courses in Data Manipulation is a great source of IT learning with hands-on training and experience which could be a great contribution to your portfolio.
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